Wednesday, 15 April 2015

Reflective Blog Posts

Wednesday 15th April 2015

Today I mainly used primary research to get a bit of inspiration for my videos. I watched a number of animated documentaries that fit the simplistic art style that I want to use. The videos taught me that I should not just have a simplistic art scheme but I should also add clothes to the characters to give the video an immersion factor. I also talked with my tutor about my animation; I now have a basic framework and plot to work with when storyboarding. I've learned that I should properly map out my animation before starting it.

Monday 20th April

Today I decided to completely change the genre and the plot of my animation. This was because I had realised I may  not be able to convey the information I had wanted to in only 3 minutes or less. I came up with the timeframe of 3 minutes or less due to the painstaking process of animation and the timeframe of only a couple of weeks or more. Instead of the documentary I've decided to do a short story of a man getting frustrated with day to day life as he feels restrained. Lastly I feel as though I may have to be restrained creatively if I do a documentary; with a free flowing story I can be as creative with the plot as I like. Here is my initial idea plan from my research blog:

Tuesday 21st April

Today I have added to my schedule and my story board. I have filled in the past points of my schedule(the research, and idea phase of my project). I learnt how the schedule is formatted so now it is easier for me to fill in for future events in my schedule. I've started my story board and it is coming along nicely as I'm drawing down excactly what I've envisioned. I learnt about the five shots(over the shoulder, extreme close up, close up etc.) and about the "Vox pop" rules which include having to ask a member of the public's name so you can add it in during post production and trying not to film the top's of their head's.  

How will you link this to identity?
My animation will be linking to identity due to it being about suppresion of identity and desires by forces outside of his control. These forces are mainly man-made; debts, loans and bills. 

Wednesday 22nd April

Today I have managed to finish my storyboards. I feel I have correctly drawn and noted everything that I had envisioned in my head. I could've added colour but I did not have any colour pencils with me; I did note where there needs to be colour. The storyboards took me two days which is only a day longer then I expected so it's not a big deal.



Here is my concept art for my character. I've segmented the body parts to focus on them individually; in my final design I will be incorparating different parts of each body part.

 This is the initial base for my character; as you can see it's pretty simplistic/basic. I will be changing the shape and angles of the shapes to fit the limbs of the character as time goes on.

Now I have edited the body; as you can see there are more indentations on the body itself to fit the shapes/limbs of the character 
Here we can see a range of emotions for the main character. I have added glasses so that people can differentiate between all the characters on screen. I've added colours to each emotion due to the fact that because this is an animation I can over exaggerate the features as much as I want. 

Today I learned how to put an image onto Flash without a white block around it; for example:

The JPEG image(Bottom) has a white block around it which can be annoying when there is a different colour on the background. The top image is a PNG file and as you can see there is not a white block around it. 

Tuesday 5th May 2015


These were my targets from the week previous. I've completed the first target as I've managed to complete two whole scenes; the second target has not been met yet due to the animation process taking longer then expected.  I expect to meet the second target by the end or middle of this week. 

Wednesday 6th May 2015


I have now completed half of my animation; I'm in the process of compiling all the clips and exporting them to see what they look like as a developed animation. I have not come across many problems yet due to my familiarity with Flash; but I'm still not done with the process of completing my animation so there may be problems ahead. 

I did have one problem with 'Premier Pro' and that was that the video clips lagging when I've tried to play things back. The problem was actual due to the clips being around 20-30 seconds each which was too short for the preview loader to load. This is not really a problem though as I can export the clips and see what they look like on a different program.

Wednesday 13th May

 I have now finished the animation. I am currently exporting the test films to see what it looks like and if there are any mistakes I made whilst animating. If there are I may have to go back into sFlash and edit them again.
After re-watching the film I decided to trim the lengths of a number of clips as I feel they drag on. If I left them in it would be awkward just waiting for the next scene to begin.  

Here is the set I was designing today. As you can see the scene would trail upward from the desk to the window to which you would see the main character walking into the distance. As you can see the cracks in the wall and the plug sockets are all detail I've added to detail around the main character.  You can see on his desk that he's tallied of the days that have passed. I thought it would be better to have a scrolling shot upward instead of just cutting to the window; I thought this because all my transitions have been cuts and there have barely been any other types of shots.


I've recieved some criticism about the amount of empty space on the wall as the camera panned upwards. To rectify this I deleted some of the empty space:


As you can see I've cut a significant Portion of the blank white space.

Feedback From This Scene:

Rob:
-It was good
-Could delete some of the blank white space to make it shorter 

Ben:
-Liked the scrolling and could understand what was happening 
-Make the desk look more like a desk

As you can see I've edited the set to make it fit the criticisms. I will also have to edit the Flash document itself with the newly edited set. 

I will also add papers on the desk which will be slid aside to show the "Days gone by" etchings. Also the two co-workers will actually look down with their eyes.

Tuesday 19th May 2015

Today I'm going to make a few improvements to my animation and then I'll start on my sound.

I've added a scene of the man looking down at the desk to make the scene transition clearer.


I've added in the paper.

I've added detail to the paper.


I've now added more paper as well as a few accessories to make it look like a desk. 

I've now added a motion tween.


I've now added arms with motion tweens.

I've added in an explosian scene to make the animation a little more dynamic and entertaining.

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